Category Archives: Lightroom

Adobe’s masterpiece for processing and cataloging

Lightroom 3 grain

A useful addition.

One of the new features in LR3 is a set of sliders to add and manipulate the traditional effect of grain from film days of yore.

Here’s a straight, unprocessed snap:

Plane, graves and flowers. 5D, 1/350, f/11, 24-105mm at 24mm.

Here’s an enlarged section of the above – note the grain sliders at lower right:

And here it is with the grain sliders adjusted to emulate high speed color film grain – I have to use enlargements to show grain owing to the grain free nature of the 5D’s sensor:

The Roughness setting, here at 38, is a nice compromise. Too small and the effect is too artificial. Too high and it’s overdone. Much the same goes for the Size slider, which I prefer to keep low.

It’s a useful tool, especially if you hit one of those Sarah Moon faux impressionism periods.

To reset to default adjustments simply double click the ‘Amount’ slider.

Lightroom 3

Some outstanding improvements.

Lightroom 3 has exited the Beta test stage and is now available as a $99 upgrade to Lightroom 2 users. I tried the Beta version but when it choked converting my previews to the new version after an hour of grinding away I decided someone else could do the testing and spent my valuable time elsewhere. Clearly something was wrong as my catalog contains a modest 6,000 pictures. Well, the final version appears to have fixed the issue because after download, a meaty 75 gB, I fired it up and it converted the 1:1 preview files in 3 minutes.

Technical background:

The LR3 preview file is given the 2-2 name by default; change it at will.

The catalog of pictures is not changed in any way.

The hardware I am running this on is my HackPro with OS Snow Leopard 10.6.3, 2.83gHz Intel Core 2 Quad CPU, 8gB of 800 mHz DDR2 RAM and an Nvidia 9800GTX+ video card driving two Dell 2209 21.5″ monitors, so it’s a very fast setup, designed for photo processing. CPU and memory use is modest and I would guess that 4gB would be just fine – Lightroom has always been good in this regard, unlike Aperture.

CPU use for all four cores. I show the effect of paging through several full screen previews here.

Memory use with LR3, NetNewsWire, Mail, iStumbler and SpamSieve running

LR3 runs natively in 64-bit mode.

LR3 allows you to change to what Adobe calls the ‘2010 Process’ for your pictures; I avoided this in light of the warning, below, but LR3 will adopt this process for all future imports, which is fine with me. I don’t want to have to reprocess a lot of older snaps which I am happy with:

LR3 ‘2010 Process’ warning.

Click the ‘!’ logo on any picture in the Develop module and you get this message, meaning you can selectively update to the new process:

Perspective correction:

One of the biggest surprises for me is that LR3 has added perspective correction; I don’t recall seeing that in LR3 Beta. The application can automatically sense the lens used for a limited range of camera manufacturers:

Only a few cameras are supported

Loading up a Canon Fisheye snap from the 5D I see this:

Hearst Castle pool drained for maintenance. 5D. 15mm Fisheye.

Click the ‘Enable Perspective Correction’ box and you immediately get a perfectly corrected picture:

Hearst Castle pool straightened out.

You can make horizontal and vertical corrections but the ‘distort’ feature available in Photoshop is missing. Still, this adds a key tool to the LR application which removes one of the last few uses I have for Photoshop. In LR3 it is fast and perfectly implemented, right down to the remasking of the image to fill the frame after correction.

What if your camera is not listed? Simply click on ‘Manual’ and have at it – an approach which allows both lens distortion correction and correction of leaning verticals.

Here’s an uncorrected image from my Panasonic LX1 with leaning verticals (and leaning everything else owing to earthquake damage!):

Here it is after messing with the slider:

Next you use the Resize slider to fill the frame:

Then hit Enter and you are done:

Until now I have been using the excellent PTLens and round tripping images from LR2. Unless your lens cannot be corrected in LR3, PTLens seems obsolete, though it does boast a huge lens database so is worth keeping, just in case.

If you want to add an unlisted lens to Lightroom 3 rather than using the manual method, simply download Adobe Lens Profile Creator and follow the instructions.

LR3 does not include the useful ‘Distort’ function for dramatic corrections, so it still means round-tripping to Photoshop if that is needed, which is rarely in my case.

Tethered shooting:

I have addressed tethered shooting here on occasion and, frankly, it has been a pain to get it working correctly, what with the need to set up capture folders, tune LR2 just so, etc. That is all in the past. Tethered shooting is now beautifully integrated into LR3 and the following cameras are supported:

I plugged in my Canon 5D to a USB port on one of my Dell monitors and set up LR3 for tethered shooting thus, after which I named the capture folder:

LR3 displays the tethered shooting menu thus:

The big button on the right (it really should be colored red) is the shutter release, or you can use the one on the camera.

Snap, and the picture appears in LR3:

Click on ‘Develop Settings’ and you get the usual choice, together with any you may have saved:

This is a plug-and-play implementation, perfectly executed. Bravo Adobe! The sort of thing you expect from Apple ….

P.S. Adobe – you need to make your LR3 demo videos run on the iPad – face reality and get with the program.

There are lots of other improvements in LR3, including movie processing (not for me), allegedly better noise reduction (not needed with the Canon 5D or Panasonic G1 which are my daily snappers), but the two detailed above alone make the $99 upgrade worthwhile for this photographer. Speed has not been compromised, the interface remains as nice as can be and the improvements need no instruction book to learn.

Recommended. I just paid Adobe for mine!

Running Lightroom on the iPad

Prepare to have your mind blown.

Yes.

You read that right.

I am using my iPad as a remote viewing and control device for Lightroom, which is running on my desktop HackPro under OS X Snow Leopard.

The iPad app I am using is named LogMeIn Ignition and costs $29.99 for the iPad. You think that’s a lot? To allow you to run any of the apps on your desktop from your iPad wherever there is wifi? Gimme a break.

After installing LogMeIn Ignition on the iPad, download the free LogMeIn application for every computer you wish to control remotely and start it up on that computer. So far I have just set up the HackPro in the office and here is how my account at LogMeIn looks, viewed in Safari on the HackPro:

Moments after invoking LogMeIn on the HackPro desktop, I started up LogMeIn Ignition on the iPad, made contact with the HackPro, touched the mouse symbol on the iPad and …. loaded Lightroom 2 remotely from the iPad. This is what the iPad’s screen displayed:

Lightroom 2 on the iPad

You can just make out the LogMeIn app on the HackPro’s screen – it’s the small circle to the left of the CPU sign in the status bar at the top.

Clicking/touching on the iPad’s screen moved me from grid view to full screen view thus:

Timings?

  • Two seconds to start the app on the iPad
  • Eight seconds to select the HackPro and login
  • Ten seconds to load Lightroom icon on the iPad’s screen and see what Lightroom is showing on the HackPro. I can alternate between the two views – full screen and grid in Lightroom by simply shaking the iPad. This is the equivalent of the two disparate monitor views on the desktop. Add four seconds.

The possibilities here are so huge I’ll stop for now while I begin to digest what can be done remotely, but here’s how the view changes from one to the other monitor attached to the desktop, by simply shaking the iPad:

Shaken and stirred – the full screen view in Lightroom, viewed on the iPad

Screen refresh on the iPad takes about a second, compared to instantaneous on the HackPro – you are sending a lot of data over wifi, after all. I see no reason why this would not work over 3G with the 3G iPad, though I expect screen refresh would be a good deal slower.

What’s that you say? You want to run ancient Rosetta apps from your desktop on the iPad, like Photoshop CS2? No problemo!

Photoshop CS2 on the iPad

What was all that about the iPad being suited solely to reading and games?

Lightroom wins

Aperture is dead in the water.

Having started serious volume digital photo processing with Apple’s Aperture and finally made the switch to Lightroom almost two years ago, the following data recently released by Adobe hardly surprise me:

Clearly, I’m not the only one making the move, especially if you take into account the large increase in Mac sales in the past few quarters. Forget the upper table – Aperture does not run on Windows so it’s not a fair comparison. The lower table is.

When did you last hear of a meaningful update to Aperture or see any advertising for the product?

Those still using Aperture should be getting worried and would do well to consult my earlier piece on abandoning that major stress source for Mac performance. Aperture is another orphan application which couldn’t handle the heat in the kitchen. It’s future is …. well, what future? Have you noticed how Aperture does not even support Panasonic G1/GH1/GF1 RAW file import – maybe the most signifiant camera design to hot the market in the past year? That makes me think it’s a dying application, starved of capital as Apple concentrates on making …. cell phones.

It bears repeating – the user interface in Lightroom is not only logical and linear, it actually makes photo processing fun. That’s not something I thought I would ever write. And you don’t lose track of originals or accidentally erase them, either.

Lightroom 2 on an older Mac

Useable.

I mentioned a while back that I would comment on how Lightroom 2 runs on an older Mac. I had tried LR 2.1 on my 6 years old iMac (IBM G4 1.25gHz CPU, 1 mB of RAM) and it was not useable for localized adjustments such as the adjustment brush. You would paint something on the screen and many seconds later the effect was visible. Not useable.

Well, Adobe released Lightroom 2.2 the other day so I loaded this up on both the MacBook (Intel C2D 2.1gHz, 4 gB RAM) and the iMac. First, on the modern machine the adjustment brush is now fully useable. Changes occur almost in real time – say a fraction of a second delay as you ‘paint’. In this comparison, the MacBook is running OS Leopard 10.5.5 whereas the iMac is on OS Tiger 10.4.11.

Moving over to the iMac things are quite encouraging.

For purposes of what follows I was using a RAW file from my Canon 5D, so both machines had to perform RAW decoding prior to display of the picture. A RAW file from the 5D is some 12 mB but once converted comes to some 60gB. Not small, in other words. As usual, I let LR generate full-sized previews on import – it takes longer but the payback when processing is immediate. Images pop on the screen far faster this way.


LR 2.2 on an old iMac

Loading LR takes 20 seconds (versus 7 on the MacBook) and the first switch from the Library to the Develop module takes a long 30-35 seconds (MB – 7 seconds). Thereafter, switching between the Library and Develop modules takes 3 seconds (MB – near instantaneous). But, most importantly, the greatest advance in LR2 compared with LR1, localized adjustments, is now quite useable in LR 2.2. I can ‘paint’ on the screen using the mouse and see the adjustment within a second or so – made even easier by using the mask-display routine outlined here.

This little test discloses just how much faster the Core 2 Duo architecture of the Intel chip is over the IBM G4, but also shows the fine job Adobe has done of keeping those older machines in service. If you cannot afford the latest Mac, $300 for a nice 15-17″ display on an older G4 iMac will serve you just fine and there are lots of these older machines around going for a song. While I sold my G5 iMac a while back when the MacBook came along, I would guess that the G5 CPU will be speedier than the G4, much as it was using Photoshop CS2 when I first got the G5. The G5 iMac routinely sells for $350 – $400. A spectacular bargain with clean looks and a nice big screen.

If JPGs are your thing, then a G4 or G5 Mac should just fly. And they sell for a lot less than a new Mac when the current bottom-of-the-line MacBook (mine!) sells for a very overpriced $900 and iMacs start at $1,200. That money saved gets you a another lens for your DSLR and a great computer for Lightroom 2.2.